It was because of these exploits that the players received invitations from Lavinia Vanderboren offering employment. Pierre had quieted a barroom brawl with a song. Brand had first helped to save the goods of a merchant he was guarding, but then had lost his ancestral dwarf armor over the side of the boat while cleaning it. Antionette had destroyed a ghost in the Witchwarden tower. Anghorat had turned a ghost that had been terrorizing her sister. Modules: Dungeon 139, "There is No Honor"Īs suggested in the adventure, I had each player come up with some notable thing that they had done recently. Another player had to leave at 5pm, so we only ran from 3-5pm or so.Īnghorat merch Anian (Mary), Human Cleric of Pelor
My fourth player did indeed show up, but something like an hour late, and then he had to make a character.
So today was a slightly frustrating start to the campaign. You are advised not to read it if you may someday play it, and not to read past where you are if you are currently playing it. There will be spoilers for the entirity of the Savage Tide in this thread. I'm hoping the other players can make their characters over the week, because I'd like to get into the actual first adventure next week, but we'll see. Altogether a surprisingly placid group of characters, though warmages and spirit shamans were considered at various places. made a dwarf warrior, Donald made a human mage, and Mary made a human cleric of Pelor. (I have 6, but I'm pretty sure most weeks will average 4-5, which should be fine for ST as long as I don't run into problems with players leveling.) Dave P. Unfortunately only 3 of my 6 potential players were here this week. I started off telling everyone about Sasserine, and trying to encourage them to think about what district they came from before they got into their character. I should have also brought Dungeon 139, because it includes another overview of Sasserine, notably listing which deities are associated with which districts, but I forgot it. To make characters this week I got together a set of D&D3.5 books and two Savage Tide resources: Savage Tide Players Guide has the special feats for Sasserine districts while Dragon 348 has affiliations. I'm also going to bring at least one plot thread forward from my old Greyhawk Mega Module campaign-Darla, the demon that got away-though if other connections strike me, I'll definitely make use of them. I've decided to follow the story pretty straight up with two addenda: I'm going to probably run the extra adventure, "War of the Wielded", from Dungeon 149 before the players leave Sasserine. This is the start of my AP for my new campaign, which follows the Savage Tide adventure path from Dungeon and Dragon magazines. Modules: Rulebooks, Savage Tide Players Guide, Dragon #348